No edition of MCM Birmingham Comic Con would be complete without the vast array of costumes on show from the various cosplayers in attendance. Varying from accurate representations of much loved characters through to imaginative cross-overs, there was a wealth of work and creativity on show throughout. Here is a selection of just some of […]
Niche is the brainchild of a woman who couldn’t decide whether she wanted to study biology or game design, and those two passions combined in her final thesis to create the first incarnation of this simulation/strategy game centred around genetics and survival. Niche comes with two modes, story and sandbox, the latter of which is […]
On the surface, Displaced has all the makings of an interesting game. You control a party of survivors hailing from a war torn country and your job is to lead them to safety. Each of your five survivors have their own particular strengths and weaknesses that could end up being a help or a hindrance as […]
Darkest Dungeon is one of the most frustrating games that you will ever come into contact with. Conspiracy theorists the world over think it’s out to get them, and after almost 600 hours in game I wonder whether I have any sanity left at all. For those of you that think this is an over-reaction, […]
The word rogue-like seems to be a popular buzzword these days, and can be seen in game descriptions for indie titles far and wide. So the question arises: how do you make a game that has so much in common with of all its rivals stand out? Enter Rezrog, the latest offering from Kasedo Games […]
One of the benefits of lazy afternoons on Twitter is that you occasionally come across something interesting, like the newest Kickstarter offering from Lesser Evil Games, The Executioner. The Executioner advertises itself as a psychological horror RPG focusing on “the monster in every man” and puts you in the shoes of Theodor Grim, the new […]
What makes a great character? Bioware is renowned for their writing, central to that is the attention they pay to their characters. Rach Griffiths explains why Mass Effect: Andromeda's Jaal is a prime example of this.